03/12/07 class
For your final projects, I want to see things that are:
- Conceptual
- Experiental
- Experimental
- Bug-free
To that end we will look at some projects that subscribe to that model:
Invisible Ideas
(HOMEWORK: Read through Bill Perry's article on Adobe.com -- look at the overview as a good example of a writing a project spec for your final project.)
New Gaming node exemplar of MITs Project NML
My own Concerto for Voicemail #1
The Beast
(HOMEWORK: Read the PDF abstract, This Is Not A Game: Immersive Aesthetics and Collective Play)
The Lost Experience
(wikipedia entry on the Lost Experience)
and a look back at some convergent ideas from over 25 years ago!
Any other examples that you guys have found? Post comments with links!
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